Output
Mean cursor-to-marker error, canvas pixels
Follow a reproducible recoil path and measure tracking error. This is a practice pattern, not an exact CS2 weapon simulation.
Spray Control Trainer · At a glance
Quick answer: Follow a reproducible recoil path and measure tracking error. This is a practice pattern, not an exact CS2 weapon simulation. Tracking error is measured in canvas pixels.
The test loads when you open it. Device access is requested only after you choose to start.
Detailed guide
Mean cursor-to-marker error, canvas pixels
Tracking a six-second synthetic path
Canvas animation; not exact game recoil
Runs on your device; no tool-result upload
Mean cursor-to-marker distance is measured in canvas pixels over the six-second sequence. The path is synthetic and does not claim to match CS2 weapon recoil.
Tracking error is measured in canvas pixels. Lower error means closer tracking of this synthetic path at the same viewport size.
Use a stable mouse setting and repeat the same pattern. Changing zoom or viewport changes the relationship between physical movement and canvas distance.
Keep the pointer on the canvas. Compare the same pattern and viewport, then practice your actual weapon in the game.
No. The pattern is synthetic and reproducible. Use an in-game practice environment to learn the current recoil and spread of a specific weapon.
Start practice and follow the moving marker with your mouse along the drawn path.
No. Open the interactive tool above in a modern browser. The instructions and explanations are available even with JavaScript disabled; running a test needs JavaScript.
Power settings, background tasks, browser scheduling, operating-system input processing and device settings affect measurements. Compare repeated attempts with identical settings rather than the single highest score.